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Four on the Floor

Lesson Plan

Description

Students will use materials to design and engineer a 3D car that will roll down a ramp. Students will then decorate their car to turn it into an art car.

Level

Areas of Study

Collections

Lesson Objectives

Students will use new materials to design and customize a 3D car that can roll.

Students will troubleshoot and refine their design until they have a functioning car.

Students will experiment with different ways to use the materials to make and decorate their cars.

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Teaching Strategies

  • Facilitate discussion on artists who have designed cars.
  • Introduce materials, and demonstrate how to build a simple car using the available tools.
  • Demonstrate how to build an axle (see resource).
  • Lead a discussion on the successes and challenges of the cars based on their mobility.

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National Standards


Create

Demonstrate openness in trying new ideas, materials, methods, and approaches in making works of art and design.

VA:Cr2.1.6a

Demonstrate persistence in developing skills with various materials, methods, and approaches in creating works of art or design.

VA:Cr2.1.7a

Demonstrate willingness to experiment, innovate, and take risks to pursue ideas, forms, and meanings that emerge in the process of art- making or designing.

VA:Cr2.1.8a

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Time Requirements

Teacher Prep Time

45 minutes

Demonstration Time

30 minutes

Student Studio Time

1 hour and 20 minutes

Supplies and Materials

  • Sketchbooks
  • Paper towel rollers and plastic lids
  • Regular & Large diameter drinking straws
  • Pipe cleaners
  • Glue guns and glue
  • Staplers and scissors
  • Paint and brushes
  • Miscellaneous craft materials for decoration
  • Ramp for testing mobility of cars

National Standards


Create

Demonstrate openness in trying new ideas, materials, methods, and approaches in making works of art and design.

VA:Cr2.1.6a

Demonstrate persistence in developing skills with various materials, methods, and approaches in creating works of art or design.

VA:Cr2.1.7a

Demonstrate willingness to experiment, innovate, and take risks to pursue ideas, forms, and meanings that emerge in the process of art- making or designing.

VA:Cr2.1.8a

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Steps

Ideate and Sketch

After viewing the demonstration and the available materials, brainstorm the preliminary design in a sketchbook.

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Instructional Materials

Student

Constructing an Axle

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Reference

Artists Who Have Made Art Out of Cars

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Lists

Basic Sculpture Vocabulary

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Worksheet

Developing Criteria: Building a Class Rubric

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Reference

Engineering Design Process Steps

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Reference

Engineering Design Process Visual

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Summative

Teacher/Student Conference Questionnaire

Assessment
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