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Digital Drawing Basics

Media/Techniques

Modules

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Introduction

Introduction 1:16

Overview

Definition 1:13

Benefits 3:59

Building Your Confidence 5:18

Getting Started

Hardware 5:05

Software 1:38

Budget-Saving Tips 2:30

Basic Skills

Exploring Digital Brushes 3:26

Understanding Layers 2:54

Skill-Building Activities

Contour Line Practice 4:52

Text Art 4:33

Still Life/Shading Study 3:46

Artist Studies 6:32

Project Ideas

Beginning Projects 5:48

Intermediate Projects 5:18

Advanced Projects 4:15

Mixed-Media Projects 1:56

Management

Managing Materials 2:10

Artwork Organization 3:05

Conclusion

Conclusion 0:40

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  • About
  • Discussion
  • Resources
  • Links

Digital Drawing Basics

3 PD Hours

  • 1 Understand what tools and software you need to get started.

  • 2 Explore how digital drawing can benefit students.

  • 3 Discover specific skill-building and lesson ideas to take into your classroom.

Getting started with digital drawing can seem overwhelming. There are so many hardware, software, and accessory options available that it’s hard to know where to begin. In this PRO Pack, join Abby Schukei as she eases your fears and shows you how digital drawing can enhance your teaching and students’ learning.


Connected K-12 Art Educator Framework Competencies
STUDIO TECHNIQUES
Media
4.1 Utilizes and applies knowledge of various media effectively
4.2 Demonstrates willingness to expand content knowledge of media
4.3 Scaffolds instruction to provide a deeper understanding of art media

Techniques
4.4 Utilizes and applies knowledge of various techniques and processes
4.5 Demonstrates willingness to expand content knowledge of techniques and processes
4.6 Scaffolds instruction to provide a deeper understanding of art techniques and processes

INSTRUCTIONAL STRATEGIES
5. Engagement
E. Selects technology resources to supplement instructional strategies

Abby Schukei

Abby Schukei

Writer at AOEU, Middle School Art Teacher, and PRO Facilitator

Abby is a 7th and 8th grade art teacher in Omaha, NE. She focuses on creating meaningful experiences for her students through technology integration, innovation, and creativity.

Discussion

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Resources

https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-4WaysToUseDigitalDrawingInTheArtRoom.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-DigitalDrawingSupplies.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-16EffectsDigitalBrushes.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-LetteringIdeas.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-3DFormsSkillBuilder.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-15ArtistsDrawDigitally.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-PartsOfALandscape.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-OnePointPerspectivePracticeSheet.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-SilhouettesForSelfPortraits.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-ElementsOfArtSpace.pdf
https://artofed-uploads.nyc3.digitaloceanspaces.com/2020/10/76.3-DigitalPortraitIdeas.pdf

Links

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