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The Importance of STEAM
STEAM and the Future of Education 0:57
Why Art Should Converge with Other Subjects 1:48
Science and Art
Using Microscopes in the Art Room 3:18
Cell Paintings 4:49
Geode and Opal Soap Sculptures 6:39
Bioluminescent Fish Paintings 3:37
Technology and Art
Using iPads to Create Art 3:50
Extending Lessons Using Technology 5:21
Engineering and Art
Creating Pop-Up Cards 3:38
Math and Art
Creating Geometric Sculptures 3:38
Origami Jumping Frogs 4:07
Fractal Sculptures 3:55
Unlock Certificate: 5 Questions
2 PD Hours
1 Discover why bringing STEAM education into your classroom is beneficial for students.
2 Learn how to introduce STEAM ideas to your students.
3 Explore a variety of engaging STEAM projects that you can use in your art room.
It doesn’t get much better than blending science, technology, engineering, and math with the field of art! By combining these fields, students can discover how different disciplines work together to produce creative solutions to real-world problems. If you’ve been looking for specific ways to bring STEAM projects into your classroom, this is the PRO Pack for you. In this Pack, you’ll explore bioluminescent fish paintings, microscopic cell drawings, fractal sculptures, origami frogs, and more! Your students are sure to love these engaging cross-curricular lessons.
A. Develops lessons, units, and/or centers that connect with student interests and backgrounds
E. Selects technology resources to supplement instructional strategies
A. Designs experiences to practice critical thinking and problem-solving skills
C. Values how the arts connect with other disciplines and provides opportunities to experience those connections
Elementary Art Teacher and PRO Facilitator
Kasie Knight is an elementary art teacher in Dallas, Texas. She enjoys finding art hidden in the worlds of math, science, and technology and strives to help her students develop passions that can assist in societal growth and innovation.