Project-based learning is known to increase students’ ability for increased critical thinking, productive collaboration, effective problem-solving, stronger communication, and enhanced creativity. Through this course, you will research the most popular collaborative education models today, encompassing both school-wide initiatives and project work exclusive to the art room. Topics will include design thinking, makerspaces, STEAM/STEM, PBL (project-based learning), school-wide collaborative projects, and arts integration. You will leave this course with a clear understanding of the type of project-based work that will benefit an individual program as well as a plan to actively redesign and customize collaborative curriculum.
Access to AOEU’s online learning platform, Brightspace, to view course content, submit assignments, and engage in discussion (provided)
Word-processing platform (Microsoft Office, Pages, Google Docs)
All courses will now close at 11 PM Central time on the 27th of each month.Graduate Credits3 Graduate Credits
Graduate Credit $1197.00
AOEU Course Code
Morningside Course Code
Research the most popular collaborative education models currently in use.
Collaborate with art educators who are successfully implementing each of the models.
Redesign areas of the curriculum to better facilitate collaborative work.
Create advocacy tools to help promote an innovative art program.
Identify authentic ways to assess project-based work.
Fostering Creative Learning
Research the importance of hands-on creative learning, including the 4 Cs (creativity, critical thinking, collaboration, and communication).
Design a visual infographic advocating for creative learning in your classroom space.
Explore how art teachers from all over the country are engaging students in school-wide collaborations.
Design a school-wide collaborative art project to get your students talking about art.
Project-Based Learning (PBL)
Explore how project-based learning can engage hearts and minds with real-world issues.
Transform a unit you currently teach into a project-based study.
Design Thinking and Makerspaces
Explore makerspace and design thinking strategies.
Create resources to implement one of these approaches in your art room.
Research STEAM and the role of the arts in this model.
Embark upon a lesson redesign for implementation in your classroom setting.
Explore the ins and outs of arts integration.
Plan ways you could use arts integration techniques to improve your school as a whole.
Management and Organization
Brainstorm solutions to common management and organization issues.
Interview a professional about the nuts and bolts of innovative classrooms.
Reflect on your learning from the course.
Develop an action plan to continue your learning.
Design Thinking and Makerspaces
A sample assignment from Week 4 of the class Project-Based Art Room
Watch case studies of art teachers implementing project-based programs in their art room today. Explore a host of resources as you dive into the nuts and bolts of building curriculum around design thinking and makerspace philosophies.
Discuss the pros and cons of each of these initiatives. Detail which program you prefer and your plans for implementation in the art room setting.
Create your own design challenge kit ready to take back and use in your classroom immediately!
What do past course participants think?
Hundreds of art teachers have taken the course Project-Based Art Room. Here’s what they actually think — without cherry-picking. (12-month rolling average from all post-course survey respondents – Updated 2/27/2020)
"THE COURSE CONTENT WAS RELEVANT AND UP-TO-DATE."
"MY INSTRUCTOR PROVIDED VALUE-ADDED CONTRIBUTIONS TO ENHANCE DISCUSSIONS AND ENGAGE STUDENTS."
"I ACHIEVED THE GOALS I SET AT THE BEGINNING OF THIS COURSE."